Replay
  • HumanCounting1
    1. Archmage, level 3
    2. Mountain King, level 2
  • UndeadSkutt
    1. Dreadlord, level 5
vs
Game length
00:11:50
Patch
1.32
Downloads
30
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 13, 2020 by penseeeternelle
Game breakdown

Counting1 (CountinG#11899)

268 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant12
  • Rifleman8
  • Footman6
  • Priest3
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Guard Tower2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Scroll of Healing1

Control groups

Group 123456
Set 36 13 1 1 1 1
Used 349 182 224 194 158 7
Actions by type
Right clicks
1285
Selections
456
Control group selections
1114
Control groups set
53
Build and train orders
89
Abilities
10
Basic commands
110
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Skutt (Skutt#2463)

152 APM

Heroes

  • DreadlordLevel 5

Units

  • Ghoul18
  • Acolyte7

Buildings

  • Ziggurat5
  • Crypt4
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Cannibalize
  • Backpack
  • Unholy StrengthLevel 2
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 52 3 2 32 32
Used 124 159 125 47 23
Actions by type
Right clicks
595
Selections
322
Control group selections
478
Control groups set
121
Build and train orders
83
Abilities
30
Basic commands
118
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,981 2:57 3,963 5:55 5,944 8:52 7,925 11:50
Army3,165
Economy900
Production670
Technology745
Support1,450
UndeadData incomplete
7,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,981 2:57 3,963 5:55 5,944 8:52 7,925 11:50
Army2,160
Economy750
Production980
Technology1,140
Support2,895

Partial spend: actions with unknown prices are excluded.

11:50 / 11:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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