Replay
  • UndeadEnTe
    1. Death Knight, level 3
vs
Game length
00:06:01
Patch
1.32
Downloads
33
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 13, 2020 by x3-DemoN
Game breakdown

EnTe (EnTe#21775)

200 APM

Heroes

  • Death KnightLevel 3

Units

  • Ghoul8
  • Acolyte7

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12
Set 30 2
Used 225 179
Actions by type
Right clicks
480
Selections
204
Control group selections
404
Control groups set
32
Build and train orders
31
Abilities
9
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

MatsuYama (StickyHands#2653)

255 APM

Heroes

  • PaladinLevel 3

Units

  • Peasant9
  • Rifleman7

Buildings

  • Farm5
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Vault1

Upgrades

  • Gunpowder

Control groups

Group 1345
Set 40 1 1 2
Used 81 147 254 319
Actions by type
Right clicks
337
Selections
265
Control group selections
801
Control groups set
44
Build and train orders
32
Abilities
6
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 893 1:30 1,785 3:00 2,678 4:30 3,570 6:01
Army960
Economy750
Production380
Technology100
Support1,295
Human
3,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 893 1:30 1,785 3:00 2,678 4:30 3,570 6:01
Army1,435
Economy675
Production340
Technology320
Support800
6:01 / 6:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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