Replay
  • HumanHummme
    1. Beastmaster, level 3
  • UndeadImud
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 1
vs
Game length
00:20:21
Patch
1.32
Downloads
41
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 7, 2020 by Stowka
Game breakdown

Hummme (hummme#2527)

220 APM

Heroes

  • BeastmasterLevel 3

Units

  • Flying Machine19
  • Peasant8
  • Footman5
  • Knight2

Buildings

  • Farm9
  • Scout Tower6
  • Guard Tower4
  • Arcane Vault3
  • Arcane Tower2
  • Workshop2
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Town Hall1

Upgrades

  • Lumber HarvestingLevel 2
  • GunpowderLevel 3
  • Flying Machine Bombs
  • Animal War Training

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion4
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 34 10 10 5 5 1
Used 300 769 721 132 154 68
Actions by type
Right clicks
1576
Selections
442
Control group selections
2144
Control groups set
65
Build and train orders
117
Abilities
9
Basic commands
59
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Imud (IMud#2977)

243 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Crypt LordLevel 1

Units

  • Ghoul6
  • Acolyte4
  • Obsidian Statue4
  • Abomination2
  • Meatwagon1

Buildings

  • Ziggurat6
  • Spirit Tower3
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 23456
Set 77 38 3 7 4
Used 758 172 94 606 241
Actions by type
Right clicks
1820
Selections
832
Control group selections
1871
Control groups set
129
Build and train orders
58
Abilities
41
Basic commands
135
Item uses
10
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
9,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,463 5:05 4,925 10:10 7,388 15:15 9,850 20:21
Army3,065
Economy985
Production620
Technology1,375
Support3,805
Undead
7,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,463 5:05 4,925 10:10 7,388 15:15 9,850 20:21
Army2,230
Economy525
Production660
Technology1,455
Support2,220
20:21 / 20:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays