Replay
  • OrcHitman
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
  • Night ElfMeecro
    1. Keeper of the Grove, level 3
    2. Goblin Alchemist, level 2
    3. Naga Sea Witch, level 2
vs
Game length
00:13:49
Patch
1.32
Downloads
49
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 5, 2020 by penseeeternelle
Game breakdown

Hitman (Ethereal#1992)

193 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4

Units

  • Peon8
  • Shaman8
  • Grunt7

Buildings

  • Orc Burrow5
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1
  • Great Hall1
  • Beastiary1
  • Fortress1

Upgrades

  • Berserker Strength
  • Shaman Training
  • ArmorLevel 2
  • Reinforced Defenses
  • Melee WeaponsLevel 2
  • Pillage

Items

  • Healing Salve6
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Scroll of Healing2
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 123456
Set 35 7 2 6 1 1
Used 216 120 240 112 3 0
Actions by type
Right clicks
832
Selections
469
Control group selections
691
Control groups set
52
Build and train orders
304
Abilities
80
Basic commands
193
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Meecro (Meecro#11704)

235 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin AlchemistLevel 2
  • Naga Sea WitchLevel 2

Units

  • Archer14
  • Wisp13
  • Huntress4

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved Bows
  • Marksmanship
  • Well Spring
  • Strength of the Moon

Items

  • Lesser Clarity Potion3
  • Dust of Appearance2
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123890
Set 90 2 4 1 2 1
Used 673 12 64 189 270 122
Actions by type
Right clicks
1145
Selections
298
Control group selections
1330
Control groups set
100
Build and train orders
76
Abilities
71
Basic commands
177
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
8,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,206 3:27 4,413 6:54 6,619 10:21 8,825 13:49
Army2,440
Economy985
Production655
Technology840
Support3,905
Nightelf
7,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,206 3:27 4,413 6:54 6,619 10:21 8,825 13:49
Army2,600
Economy780
Production510
Technology925
Support2,950
13:49 / 13:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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