Replay
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
  • Night ElfMeecro
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:15:42
Patch
1.32
Downloads
45
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 5, 2020 by penseeeternelle
Game breakdown

Hitman (Ethereal#1992)

205 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 4

Units

  • Raider11
  • Peon8
  • Grunt3
  • Goblin Sapper3
  • Goblin Zeppelin1
  • Goblin Shredder1
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Watch Tower3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Great Hall1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses
  • Pillage
  • Melee WeaponsLevel 5
  • Spirit Walker Training
  • Armor

Items

  • Healing Salve6
  • Dust of Appearance4
  • Lesser Clarity Potion4
  • Circlet of Nobility3
  • Scroll of Speed2
  • Scroll of Town Portal2
  • Staff of Teleportation1

Control groups

Group 123456
Set 33 6 2 9 1 1
Used 247 94 450 303 4 0
Actions by type
Right clicks
924
Selections
577
Control group selections
1098
Control groups set
52
Build and train orders
236
Abilities
125
Basic commands
143
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Meecro (Meecro#11704)

234 APM

Heroes

  • Demon HunterLevel 3
  • Keeper of the GroveLevel 2

Units

  • Wisp21
  • Huntress12
  • Archer10

Buildings

  • Altar of Elders7
  • Moon Well5
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Life2
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved Bows
  • Strength of the MoonLevel 2
  • Nature's BlessingLevel 2

Items

  • Dust of Appearance2
  • Staff of Preservation2
  • Moonstone2
  • Potion of Healing2
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123890
Set 115 5 1 1 2 2
Used 810 25 37 263 353 198
Actions by type
Right clicks
1088
Selections
347
Control group selections
1686
Control groups set
126
Build and train orders
88
Abilities
63
Basic commands
202
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

OrcData incomplete
11,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,939 3:55 5,878 7:51 8,816 11:46 11,755 15:42
Army4,035
Economy985
Production925
Technology890
Support4,920

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,939 3:55 5,878 7:51 8,816 11:46 11,755 15:42
Army3,640
Economy1,940
Production1,560
Technology900
Support3,245

Partial spend: actions with unknown prices are excluded.

15:42 / 15:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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