Replay
  • OrcPride
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanSoSorryMan
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:15:28
Patch
1.32
Downloads
31
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 30, 2020 by Stowka
Game breakdown

Pride (Pride#12754)

283 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Grunt13
  • Peon8
  • Shaman6
  • Raider5
  • Kodo Beast4

Buildings

  • Orc Burrow5
  • Altar of Storms3
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Berserker Strength
  • Shaman TrainingLevel 2
  • Melee Weapons

Items

  • Healing Salve5
  • Scroll of Speed3
  • Lesser Clarity Potion3
  • Scroll of Healing1

Control groups

Group 123456
Set 63 14 3 2 5 1
Used 273 206 228 296 362 3
Actions by type
Right clicks
1431
Selections
836
Control group selections
1368
Control groups set
88
Build and train orders
151
Abilities
61
Basic commands
386
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

SoSorryMan (Sosorryman#1697)

207 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant9
  • Priest7
  • Spell Breaker7
  • Footman4
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Arcane Vault3
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Tower1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Potion of Mana2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234567
Set 31 7 2 1 6 11 1
Used 150 106 0 196 25 135 123
Actions by type
Right clicks
1338
Selections
669
Control group selections
735
Control groups set
59
Build and train orders
98
Abilities
37
Basic commands
212
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
10,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,565 3:52 5,130 7:44 7,695 11:36 10,260 15:28
Army5,300
Economy985
Production1,015
Technology415
Support2,545
Human
7,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,565 3:52 5,130 7:44 7,695 11:36 10,260 15:28
Army3,230
Economy1,060
Production640
Technology465
Support2,410
15:28 / 15:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays