Replay
  • Night ElfDovekie
    1. Keeper of the Grove, level 2
    2. Goblin Alchemist, level 1
  • OrcPride
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:08:27
Patch
1.32
Downloads
45
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 29, 2020 by Stowka
Game breakdown

Dovekie (Snowbird#1742)

210 APM

Heroes

  • Keeper of the GroveLevel 2
  • Goblin AlchemistLevel 1

Units

  • Archer16
  • Wisp11

Buildings

  • Ancient of War4
  • Moon Well3
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1

Upgrades

  • Nature's Blessing

Items

  • Staff of Teleportation1

Control groups

Group 1345
Set 19 1 1 5
Used 28 137 131 135
Actions by type
Right clicks
828
Selections
332
Control group selections
431
Control groups set
26
Build and train orders
46
Abilities
19
Basic commands
47
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pride (Pride#12754)

309 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 1

Units

  • Peon9
  • Grunt5
  • Spirit Walker2
  • Raider1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • Beastiary1
  • War Mill1

Upgrades

  • Berserker StrengthLevel 2
  • Ensnare
  • Pillage
  • Spirit Walker Training

Items

  • Healing Salve2
  • Dust of Appearance1
  • Circlet of Nobility1
  • Scroll of Speed1

Control groups

Group 12345
Set 37 9 1 3 4
Used 121 95 259 266 351
Actions by type
Right clicks
896
Selections
295
Control group selections
1092
Control groups set
54
Build and train orders
79
Abilities
24
Basic commands
138
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,283 2:06 2,565 4:13 3,848 6:20 5,130 8:27
Army2,080
Economy660
Production780
Technology470
Support870
OrcData incomplete
5,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,283 2:06 2,565 4:13 3,848 6:20 5,130 8:27
Army1,570
Economy675
Production820
Technology490
Support1,575

Partial spend: actions with unknown prices are excluded.

8:27 / 8:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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