Replay
  • UndeadWFZ
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • UndeadMango
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
vs
Game length
00:23:43
Patch
1.32
Downloads
52
Concealed Hill
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 28, 2020 by Stowka
Game breakdown

WFZ (虎牙wfz)

245 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend16
  • Banshee7
  • Obsidian Statue5
  • Acolyte4
  • Ghoul2

Buildings

  • Ziggurat7
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Destroyer Form
  • Web
  • Creature AttackLevel 3
  • Creature CarapaceLevel 2
  • Banshee TrainingLevel 2

Items

  • Potion of Lesser Invulnerability7
  • Rod of Necromancy5
  • Dust of Appearance4
  • Orb of Corruption2
  • Scroll of Town Portal1

Control groups

Group 12345
Set 69 57 32 37 51
Used 704 121 202 309 54
Actions by type
Right clicks
2482
Selections
1038
Control group selections
1390
Control groups set
246
Build and train orders
157
Abilities
128
Basic commands
308
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Mango (动感抄人)

325 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend15
  • Banshee7
  • Acolyte5
  • Obsidian Statue5
  • Ghoul2
  • Abomination1

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Banshee TrainingLevel 2
  • Burrow
  • Creature AttackLevel 2
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Dust of Appearance2
  • Scroll of Healing2
  • Potion of Mana2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 400 80 46 14
Used 1322 914 459 140
Actions by type
Right clicks
2676
Selections
1109
Control group selections
2835
Control groups set
540
Build and train orders
221
Abilities
122
Basic commands
142
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
13,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,408 5:55 6,815 11:51 10,223 17:47 13,630 23:43
Army5,765
Economy300
Production675
Technology1,145
Support5,745
Undead
11,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,408 5:55 6,815 11:51 10,223 17:47 13,630 23:43
Army5,790
Economy375
Production675
Technology1,045
Support4,020
23:43 / 23:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays