Replay
  • UndeadWFZ
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
  • UndeadCXQ
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:13:39
Patch
1.32
Downloads
44
Concealed Hill
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 27, 2020 by Stowka
Game breakdown

WFZ (虎牙wfz)

254 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend6
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2
  • Banshee2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Destroyer Form
  • Creature AttackLevel 2
  • Web
  • Banshee Training
  • Creature Carapace

Items

  • Rod of Necromancy6
  • Potion of Lesser Invulnerability3
  • Dust of Appearance2
  • Orb of Corruption1

Control groups

Group 123456
Set 67 67 33 38 66 3
Used 499 127 162 116 39 0
Actions by type
Right clicks
1391
Selections
488
Control group selections
943
Control groups set
274
Build and train orders
96
Abilities
45
Basic commands
183
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
0

CXQ (千と千寻の)

169 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend10
  • Obsidian Statue4
  • Acolyte3
  • Banshee3
  • Ghoul2

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Nerubian Tower1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Creature AttackLevel 2
  • Banshee TrainingLevel 2
  • WebLevel 2

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 12456
Set 55 4 13 8 5
Used 206 49 67 36 23
Actions by type
Right clicks
1002
Selections
561
Control group selections
381
Control groups set
85
Build and train orders
162
Abilities
38
Basic commands
24
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Undead
8,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,105 3:24 4,210 6:49 6,315 10:14 8,420 13:39
Army2,440
Economy225
Production675
Technology1,045
Support3,720
UndeadData incomplete
8,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,105 3:24 4,210 6:49 6,315 10:14 8,420 13:39
Army3,655
Economy225
Production875
Technology970
Support2,695

Partial spend: actions with unknown prices are excluded.

13:39 / 13:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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