Replay
  • UndeadGoaL
    1. Death Knight, level 6
    2. Lich, level 2
  • HumanHLZ
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:14:05
Patch
1.32
Downloads
44
Concealed Hill
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 26, 2020 by Stowka
Game breakdown

GoaL (GoaL……)

250 APM

Heroes

  • Death KnightLevel 12
  • LichLevel 2

Units

  • Crypt Fiend5
  • Obsidian Statue5
  • Ghoul4
  • Acolyte3
  • Abomination1

Buildings

  • Ziggurat7
  • Crypt2
  • Sacrificial Pit2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Backpack
  • Burrow
  • Web
  • Destroyer Form
  • Disease Cloud
  • Creature Carapace

Items

  • Rod of Necromancy5
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 12345
Set 64 47 3 6 10
Used 373 297 129 169 1
Group 67890
Set 4 5 3 2 2
Used 53 8 1 1 0
Actions by type
Right clicks
1376
Selections
513
Control group selections
1032
Control groups set
146
Build and train orders
144
Abilities
71
Basic commands
172
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

HLZ (尾行人皇HLZ)

243 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 2

Units

  • Peasant31
  • Footman13
  • Flying Machine6
  • Spell Breaker2
  • Knight1

Buildings

  • Farm10
  • Scout Tower8
  • Guard Tower7
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • Masonry
  • Lumber Harvesting

Items

  • Scroll of Regeneration3
  • Ivory Tower2
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 61 7 7 55 11
Used 491 109 261 152 70
Actions by type
Right clicks
1096
Selections
579
Control group selections
1083
Control groups set
141
Build and train orders
181
Abilities
48
Basic commands
225
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,629 3:31 5,258 7:02 7,886 10:33 10,515 14:05
Army2,795
Economy225
Production870
Technology1,340
Support2,820
Human
10,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,629 3:31 5,258 7:02 7,886 10:33 10,515 14:05
Army3,030
Economy2,710
Production810
Technology1,460
Support2,505
14:05 / 14:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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