Replay
  • UndeadGoaL
    1. Death Knight, level 3
    2. Lich, level 2
    3. Pit Lord, level 1
  • HumanHLZ
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
vs
Game length
00:13:22
Patch
1.32
Downloads
47
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 26, 2020 by Stowka
Game breakdown

GoaL (GoaL……)

259 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Pit LordLevel 1

Units

  • Crypt Fiend6
  • Obsidian Statue6
  • Acolyte4
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness3
  • Spirit Tower3
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Orb of Corruption1

Control groups

Group 12345
Set 46 41 3 5 7
Used 411 263 159 189 4
Group 67890
Set 6 7 7 3 3
Used 90 22 1 0 0
Actions by type
Right clicks
1286
Selections
523
Control group selections
1139
Control groups set
128
Build and train orders
121
Abilities
33
Basic commands
179
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

HLZ (尾行人皇HLZ)

227 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant26
  • Footman11
  • Flying Machine4
  • Knight3
  • Goblin Shredder2
  • Spell Breaker2
  • Goblin Zeppelin1
  • Mortar Team1

Buildings

  • Farm9
  • Scout Tower9
  • Guard Tower9
  • Town Hall3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Arcane Sanctum1

Upgrades

  • Defend
  • MasonryLevel 3

Items

  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 60 5 3 40 7
Used 516 102 293 117 36
Actions by type
Right clicks
843
Selections
507
Control group selections
1064
Control groups set
115
Build and train orders
188
Abilities
58
Basic commands
176
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Undead
7,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,066 3:20 6,133 6:41 9,199 10:01 12,265 13:22
Army2,730
Economy300
Production1,095
Technology1,380
Support2,070
Human
12,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,066 3:20 6,133 6:41 9,199 10:01 12,265 13:22
Army4,220
Economy3,105
Production810
Technology1,600
Support2,530
13:22 / 13:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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