Replay
  • HumanBido
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
  • Night ElfReMinD
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
    3. Goblin Tinker, level 2
vs
Game length
00:14:20
Patch
1.32
Downloads
57
Concealed Hill
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 26, 2020 by Stowka
Game breakdown

Bido (Bido)

211 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant21
  • Footman18
  • Mortar Team5
  • Priest3
  • Knight3
  • Rifleman2
  • Sorceress1

Buildings

  • Farm9
  • Barracks2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • Priest TrainingLevel 3
  • Fragmentation Shards
  • Animal War Training
  • Gunpowder
  • Lumber HarvestingLevel 2
  • Sorceress Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 23456
Set 45 6 3 6 5
Used 283 189 170 46 10
Actions by type
Right clicks
1153
Selections
652
Control group selections
698
Control groups set
65
Build and train orders
207
Abilities
35
Basic commands
138
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

ReMinD (shwoadnr)

236 APM

Heroes

  • Keeper of the GroveLevel 5
  • Pandaren BrewmasterLevel 3
  • Goblin TinkerLevel 3

Units

  • Wisp39
  • Archer5
  • Dryad3
  • Goblin Shredder3
  • Mountain Giant3
  • Druid of the Claw2

Buildings

  • Moon Well7
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 4
  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Nature's Blessing
  • Reinforced HidesLevel 2
  • Hardened Skin
  • Resistant SkinLevel 2
  • Mark of the Claw

Items

  • Lesser Clarity Potion11
  • Moonstone7
  • Staff of Teleportation2
  • Staff of Preservation2
  • Scroll of Healing2
  • Orb of Venom2

Control groups

Group 1234590
Set 45 12 39 8 2 2 1
Used 247 94 431 131 17 123 57
Actions by type
Right clicks
1352
Selections
391
Control group selections
1100
Control groups set
109
Build and train orders
171
Abilities
90
Basic commands
99
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

HumanData incomplete
13,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,534 3:35 7,068 7:10 10,601 10:45 14,135 14:20
Army5,035
Economy1,960
Production940
Technology1,470
Support3,675

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
14,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,534 3:35 7,068 7:10 10,601 10:45 14,135 14:20
Army3,770
Economy3,020
Production640
Technology1,200
Support5,505

Partial spend: actions with unknown prices are excluded.

14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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