Replay
  • UndeadVortiX
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
  • HumanThorZaIN
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:09:44
Patch
1.32
Downloads
57
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 25, 2020 by penseeeternelle
Game breakdown

VortiX (VortiX#21733)

352 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 1

Units

  • Crypt Fiend5
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 1234
Set 435 13 26 22
Used 322 177 73 312
Group 5890
Set 1 2 1 1
Used 31 12 169 168
Actions by type
Right clicks
819
Selections
524
Control group selections
1264
Control groups set
501
Build and train orders
49
Abilities
21
Basic commands
104
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

ThorZaIN (ThorZaIN#1694)

253 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant19
  • Rifleman7
  • Priest6
  • Footman3

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Priest Training

Control groups

Group 1245890
Set 35 19 1 1 4 1 1
Used 162 80 209 45 15 112 180
Actions by type
Right clicks
774
Selections
475
Control group selections
803
Control groups set
62
Build and train orders
77
Abilities
70
Basic commands
85
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,543 2:26 3,085 4:52 4,628 7:18 6,170 9:44
Army1,715
Economy225
Production700
Technology870
Support1,770
Human
6,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,543 2:26 3,085 4:52 4,628 7:18 6,170 9:44
Army2,650
Economy1,810
Production670
Technology320
Support720
9:44 / 9:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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