Replay
  • OrcHitman
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • HumanCrunCher
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:17:14
Patch
1.32
Downloads
31
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 25, 2020 by penseeeternelle
Game breakdown

Hitman (Ethereal#1992)

261 APM

Heroes

  • Far SeerLevel 6
  • Tauren ChieftainLevel 5

Units

  • Peon7
  • Shaman6
  • Grunt5
  • Kodo Beast5
  • Troll Headhunter/Berserker3
  • Raider2
  • Wind Rider1

Buildings

  • Orc Burrow5
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Shaman TrainingLevel 2
  • Reinforced DefensesLevel 3

Items

  • Healing Salve7
  • Scroll of Speed4
  • Lesser Clarity Potion4
  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Potion of Mana1

Control groups

Group 1234
Set 60 13 2 11
Used 302 300 571 452
Actions by type
Right clicks
1470
Selections
698
Control group selections
1625
Control groups set
86
Build and train orders
209
Abilities
97
Basic commands
257
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

CrunCher (CrunCher#1245)

263 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Spell Breaker14
  • Footman13
  • Peasant12
  • Priest6
  • Sorceress2

Buildings

  • Farm9
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Potion of Mana5
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Scroll of Regeneration1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123567
Set 44 19 5 2 1 1
Used 339 401 43 104 54 87
Actions by type
Right clicks
1746
Selections
1170
Control group selections
1028
Control groups set
72
Build and train orders
202
Abilities
34
Basic commands
207
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
10,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,993 4:18 5,985 8:37 8,978 12:55 11,970 17:14
Army4,085
Economy910
Production655
Technology490
Support4,235

Partial spend: actions with unknown prices are excluded.

Human
11,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,993 4:18 5,985 8:37 8,978 12:55 11,970 17:14
Army5,885
Economy1,285
Production820
Technology535
Support3,445
17:14 / 17:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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