Replay
  • OrcHitman
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanCrunCher
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:16:42
Patch
1.32
Downloads
41
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 25, 2020 by penseeeternelle
Game breakdown

Hitman (Ethereal#1992)

249 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 3

Units

  • Peon11
  • Shaman8
  • Grunt7
  • Kodo Beast3
  • Raider2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Spirit Lodge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker StrengthLevel 2
  • Reinforced DefensesLevel 2

Items

  • Lesser Clarity Potion8
  • Healing Salve7
  • Potion of Healing3
  • Scroll of Speed2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1
  • Potion of Mana1

Control groups

Group 123456
Set 56 5 2 8 2 2
Used 318 132 500 344 3 0
Actions by type
Right clicks
1455
Selections
690
Control group selections
1297
Control groups set
75
Build and train orders
205
Abilities
84
Basic commands
283
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

CrunCher (CrunCher#1245)

276 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Spell Breaker13
  • Peasant10
  • Priest6
  • Sorceress5
  • Footman4

Buildings

  • Farm9
  • Altar of Kings2
  • Keep2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Mana2
  • Circlet of Nobility1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123567
Set 51 13 10 2 1 1
Used 390 421 119 94 42 102
Actions by type
Right clicks
1857
Selections
1051
Control group selections
1168
Control groups set
78
Build and train orders
162
Abilities
43
Basic commands
180
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

OrcData incomplete
10,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,586 4:10 5,173 8:21 7,759 12:31 10,345 16:42
Army3,810
Economy825
Production805
Technology490
Support4,415

Partial spend: actions with unknown prices are excluded.

Human
9,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,586 4:10 5,173 8:21 7,759 12:31 10,345 16:42
Army4,920
Economy750
Production820
Technology855
Support2,445
16:42 / 16:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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