Replay
  • Night ElfNorukill
    1. Keeper of the Grove, level 4
  • UndeadMango
    1. Death Knight, level 4
    2. Lich, level 1
vs
Game length
00:12:46
Patch
1.32
Downloads
41
Echo Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 25, 2020 by Stowka
Game breakdown

Norukill (norukill)

227 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp20
  • Huntress7
  • Glaive Thrower3
  • Archer1

Buildings

  • Moon Well5
  • Ancient Protector4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Strength of the MoonLevel 2

Items

  • Lesser Clarity Potion3

Control groups

Group 12345
Set 158 167 39 217 32
Used 183 200 24 94 47
Actions by type
Right clicks
1037
Selections
329
Control group selections
548
Control groups set
613
Build and train orders
82
Abilities
55
Basic commands
190
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Mango (动感抄人)

266 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 1

Units

  • Ghoul14
  • Acolyte11
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Ogre Mauler1
  • Gargoyle1

Buildings

  • Ziggurat8
  • Crypt3
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 1234
Set 110 45 8 26
Used 523 285 150 104
Actions by type
Right clicks
1179
Selections
717
Control group selections
1062
Control groups set
189
Build and train orders
82
Abilities
33
Basic commands
67
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
6,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,860 3:11 3,720 6:23 5,580 9:34 7,440 12:46
Army2,125
Economy1,200
Production480
Technology0
Support2,250
Undead
7,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,860 3:11 3,720 6:23 5,580 9:34 7,440 12:46
Army2,790
Economy1,050
Production780
Technology520
Support2,300
12:46 / 12:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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