Replay
  • Human瓜瓜上神
    1. Archmage, level 3
    2. Mountain King, level 1
    3. Paladin, level 1
  • Undead15sui
    1. Death Knight, level 5
    2. Lich, level 3
    3. Pit Lord, level 3
vs
Game length
00:16:52
Patch
1.32
Downloads
45
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 25, 2020 by Stowka
Game breakdown

瓜瓜上神 (瓜瓜上神)

264 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant21
  • Footman20
  • Flying Machine17
  • Knight7
  • Spell Breaker5

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Vault3
  • Altar of Kings2
  • Blacksmith2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Tower1
  • Castle1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion5
  • Staff of Teleportation1
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 1234567
Set 36 17 4 3 1 1 1
Used 124 153 14 23 550 345 108
Actions by type
Right clicks
1678
Selections
764
Control group selections
1317
Control groups set
63
Build and train orders
179
Abilities
40
Basic commands
331
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

15sui (LP的小15)

364 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Pit LordLevel 3

Units

  • Crypt Fiend6
  • Obsidian Statue6
  • Acolyte4
  • Abomination4
  • Ghoul3

Buildings

  • Ziggurat6
  • Graveyard3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • BurrowLevel 2
  • Backpack
  • Destroyer Form
  • Creature Attack
  • Web
  • Disease CloudLevel 2

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 123456
Set 138 22 5 5 1 3
Used 1174 673 356 364 338 94
Actions by type
Right clicks
1367
Selections
836
Control group selections
2999
Control groups set
174
Build and train orders
141
Abilities
82
Basic commands
466
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Timeline

Human
13,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,470 4:13 6,940 8:26 10,410 12:39 13,880 16:52
Army7,190
Economy1,960
Production810
Technology900
Support3,020
UndeadData incomplete
9,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,470 4:13 6,940 8:26 10,410 12:39 13,880 16:52
Army3,810
Economy300
Production700
Technology1,195
Support3,150

Partial spend: actions with unknown prices are excluded.

16:52 / 16:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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