Replay
  • HumanHawK
    1. Archmage, level 6
    2. Mountain King, level 2
  • UndeadGodFather
    1. Crypt Lord, level 6
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:18:20
Patch
1.32
Downloads
81
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 6, 2020 by rbr.Shorty
Game breakdown

HawK (HawK#2797)

263 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 2

Units

  • Peasant45
  • Forest Troll Shadow Priest5
  • Footman4
  • Forest Troll Berserker3
  • Mud Golem2
  • Ogre Mauler1

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower5
  • Altar of Kings3
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1

Items

  • Potion of Healing2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 96 29 11 13
Used 703 411 224 185
Group 5678
Set 2 1 12 2
Used 190 0 22 39
Actions by type
Right clicks
1328
Selections
1005
Control group selections
1774
Control groups set
166
Build and train orders
165
Abilities
61
Basic commands
251
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GodFather (Godfather#22827)

165 APM

Heroes

  • Crypt LordLevel 7
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul18
  • Acolyte6
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Mana3
  • Potion of Healing2
  • Orb of Corruption2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 122 20 3 1
Used 108 214 131 24
Actions by type
Right clicks
1226
Selections
721
Control group selections
477
Control groups set
146
Build and train orders
218
Abilities
60
Basic commands
144
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,275 4:35 4,550 9:10 6,825 13:45 9,100 18:20
Army2,840
Economy3,760
Production700
Technology670
Support1,130
Undead
8,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,275 4:35 4,550 9:10 6,825 13:45 9,100 18:20
Army2,760
Economy450
Production860
Technology965
Support3,495
18:20 / 18:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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