Replay
  • UndeadRichApM
    1. Death Knight, level 4
    2. Lich, level 3
    3. Crypt Lord, level 1
  • HumanJonnySSR
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
vs
Game length
00:13:13
Patch
1.32
Downloads
52
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 4, 2020 by Stowka
Game breakdown

RichApM (RichApM#2386)

319 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Crypt LordLevel 1

Units

  • Crypt Fiend8
  • Acolyte5
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Burrow
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 76 5 3 2 1
Used 709 461 299 107 69
Actions by type
Right clicks
1330
Selections
527
Control group selections
1645
Control groups set
87
Build and train orders
199
Abilities
50
Basic commands
321
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JonnySSR (Bamboochaa#21529)

205 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant10
  • Rifleman5
  • Footman4
  • Priest3
  • Knight3

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Arcane Vault1
  • Lumber Mill1

Control groups

Group 12345
Set 68 6 1 1 1
Used 483 292 222 185 85
Actions by type
Right clicks
591
Selections
364
Control group selections
1267
Control groups set
77
Build and train orders
85
Abilities
24
Basic commands
243
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,686 3:18 3,373 6:36 5,059 9:54 6,745 13:13
Army2,360
Economy600
Production520
Technology895
Support2,370
Human
5,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,686 3:18 3,373 6:36 5,059 9:54 6,745 13:13
Army2,705
Economy750
Production490
Technology680
Support1,030
13:13 / 13:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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