Replay
  • UndeadHappy
    1. Death Knight, level 3
    2. Naga Sea Witch, level 4
    3. Lich, level 3
  • Night ElfEvanescence
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:13:01
Patch
1.32
Downloads
47
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 28, 2020 by penseeeternelle
Game breakdown

Happy (Happy#2384)

388 APM

Heroes

  • Death KnightLevel 3
  • Naga Sea WitchLevel 4
  • LichLevel 3

Units

  • Acolyte8
  • Crypt Fiend7
  • Obsidian Statue3
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat6
  • Halls of the Dead3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Burrow
  • Destroyer Form
  • Creature Attack
  • Disease Cloud

Items

  • Potion of Lesser Invulnerability3
  • Rod of Necromancy1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 12345
Set 63 46 1 18 21
Used 814 479 58 294 280
Group 67890
Set 30 9 4 8 8
Used 5 0 5 10 0
Actions by type
Right clicks
1507
Selections
838
Control group selections
1945
Control groups set
208
Build and train orders
165
Abilities
43
Basic commands
295
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Evanescence (Evanescence#21559)

185 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp16
  • Archer5
  • Druid of the Claw4
  • Dryad3

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Hardened Skin
  • Resistant Skin
  • Ultravision

Items

  • Potion of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Moonstone1
  • Orb of Venom1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 21 3 3 1 1 1
Used 178 73 42 73 47 102
Actions by type
Right clicks
1020
Selections
477
Control group selections
515
Control groups set
30
Build and train orders
69
Abilities
51
Basic commands
203
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,100 3:15 4,200 6:30 6,300 9:45 8,400 13:01
Army2,825
Economy825
Production520
Technology1,535
Support2,695
Nightelf
7,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,100 3:15 4,200 6:30 6,300 9:45 8,400 13:01
Army2,105
Economy960
Production640
Technology900
Support3,180
13:01 / 13:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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