Replay
  • HumanBischa
    1. Firelord, level 2
  • OrcRigety
    1. Far Seer, level 4
vs
Game length
00:08:22
Patch
1.32
Downloads
31
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 15, 2020 by penseeeternelle
Game breakdown

Bischa

175 APM

Heroes

  • FirelordLevel 2

Units

  • Peasant16
  • Footman10

Buildings

  • Scout Tower13
  • Guard Tower8
  • Farm4
  • Arcane Vault4
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Lumber Mill1

Control groups

Group 12345
Set 34 6 1 2 1
Used 78 25 14 171 180
Actions by type
Right clicks
504
Selections
281
Control group selections
468
Control groups set
44
Build and train orders
53
Abilities
2
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Rigety (SPXRigety#2759)

269 APM

Heroes

  • Far SeerLevel 4

Units

  • Peon7
  • Grunt3
  • Demolisher3

Buildings

  • Orc Burrow4
  • Barracks2
  • Voodoo Lounge2
  • Altar of Storms1
  • Stronghold1
  • War Mill1

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Potion of Mana2
  • Scroll of Speed1

Control groups

Group 1890
Set 26 1 1 1
Used 135 414 110 297
Actions by type
Right clicks
787
Selections
275
Control group selections
956
Control groups set
29
Build and train orders
59
Abilities
26
Basic commands
87
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
5,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 2:05 2,550 4:11 3,825 6:16 5,100 8:22
Army1,350
Economy1,200
Production500
Technology700
Support1,350
Orc
4,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 2:05 2,550 4:11 3,825 6:16 5,100 8:22
Army1,260
Economy525
Production540
Technology315
Support2,065
8:22 / 8:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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