Replay
  • OrcLyn
    1. Far Seer, level 6
    2. Tauren Chieftain, level 6
  • Night ElfMoon
    1. Keeper of the Grove, level 6
    2. Demon Hunter, level 6
vs
Game length
00:31:21
Patch
1.32
Downloads
390
Northern Isles
Highlight
Gold highlight
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Jul 15, 2020 by Hex
Game breakdown

Lyn (WGLLyn)

344 APM

Heroes

  • Far SeerLevel 7
  • Tauren ChieftainLevel 6

Units

  • Peon26
  • Troll Headhunter/Berserker23
  • Troll Headhunter/Berserker11
  • Spirit Walker7
  • Tauren6
  • Goblin Shredder1

Buildings

  • Orc Burrow9
  • Voodoo Lounge4
  • Altar of Storms2
  • Stronghold2
  • Tauren Totem2
  • Watch Tower2
  • War Mill1
  • Barracks1
  • Fortress1
  • Beastiary1

Upgrades

  • Troll Regeneration
  • Spirit Walker TrainingLevel 3
  • Berserker Upgrade
  • Reinforced Defenses
  • Pulverize
  • Armor
  • Ensnare

Items

  • Lesser Clarity Potion8
  • Healing Salve6
  • Tiny Great Hall5
  • Scroll of Speed3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Tome of Retraining1
  • Potion of Invisibility1

Control groups

Group 1234560
Set 169 61 3 41 15 10 1
Used 788 764 0 1583 1567 9 136
Actions by type
Right clicks
2201
Selections
1903
Control group selections
4847
Control groups set
300
Build and train orders
360
Abilities
165
Basic commands
1042
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Moon (Moon1234)

300 APM

Heroes

  • Keeper of the GroveLevel 6
  • Demon HunterLevel 6

Units

  • Wisp42
  • Dryad25
  • Mountain Giant10
  • Archer7
  • Goblin Sapper1

Buildings

  • Moon Well10
  • Tree of Life3
  • Ancient of Lore3
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Abolish Magic
  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Well Spring
  • Hardened SkinLevel 2
  • Nature's Blessing
  • Resistant SkinLevel 4

Items

  • Scroll of Healing5
  • Potion of Healing4
  • Scroll of Town Portal4
  • Moonstone3
  • Lesser Clarity Potion3
  • Orb of Venom3
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 12356
Set 162 310 80 2 4
Used 1234 1204 64 341 479
Group 7890
Set 3 2 2 1
Used 145 0 1 8
Actions by type
Right clicks
2937
Selections
1301
Control group selections
3476
Control groups set
566
Build and train orders
267
Abilities
220
Basic commands
671
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Timeline

OrcData incomplete
21,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,696 7:50 11,393 15:40 17,089 23:30 22,785 31:21
Army8,010
Economy1,950
Production955
Technology1,355
Support9,245

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
22,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,696 7:50 11,393 15:40 17,089 23:30 22,785 31:21
Army8,250
Economy3,540
Production795
Technology1,455
Support8,745

Partial spend: actions with unknown prices are excluded.

31:21 / 31:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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