Replay
  • Night ElfDise
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 3
    3. Goblin Alchemist, level 2
  • HumanUstage
    1. Archmage, level 3
    2. Paladin, level 1
vs
Game length
00:12:30
Patch
1.32
Downloads
36
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 14, 2020 by Stowka
Game breakdown

Dise (Stranik#2196)

205 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp21
  • Archer13

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Marksmanship
  • Strength of the Moon

Items

  • Potion of Healing4
  • Moonstone3
  • Potion of Mana2
  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 123456
Set 9 12 5 3 1 2
Used 42 131 44 172 97 111
Actions by type
Right clicks
1107
Selections
543
Control group selections
597
Control groups set
32
Build and train orders
99
Abilities
65
Basic commands
73
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ustage (uNi#21614)

130 APM

Heroes

  • ArchmageLevel 3
  • PaladinLevel 1

Units

  • Footman13
  • Peasant8
  • Priest5
  • Sorceress2

Buildings

  • Farm6
  • Scout Tower6
  • Guard Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Tower1

Upgrades

  • Defend
  • PlatingLevel 2
  • Priest Training

Items

  • Ivory Tower2
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 123456
Set 30 9 1 2 1 1
Used 152 56 7 100 83 43
Actions by type
Right clicks
634
Selections
264
Control group selections
441
Control groups set
44
Build and train orders
80
Abilities
20
Basic commands
77
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,908 3:07 3,815 6:15 5,723 9:22 7,630 12:30
Army1,690
Economy1,260
Production640
Technology800
Support3,240
Human
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,908 3:07 3,815 6:15 5,723 9:22 7,630 12:30
Army2,740
Economy600
Production490
Technology820
Support2,005
12:30 / 12:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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