Replay
  • HumanHawK
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
    3. Paladin, level 1
  • Night ElfSatiini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
    3. Goblin Alchemist, level 2
vs
Game length
00:16:03
Patch
1.32
Downloads
42
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 6, 2020 by Stowka
Game breakdown

HawK (HawK#2797)

307 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3
  • PaladinLevel 1

Units

  • Peasant18
  • Footman11
  • Mortar Team5
  • Priest3
  • Sorceress2
  • Spell Breaker2
  • Knight1

Buildings

  • Farm10
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • PlatingLevel 3
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • SwordsLevel 2
  • Gunpowder
  • FlareLevel 2
  • Fragmentation Shards
  • Animal War Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 100 26 17 15 2
Used 803 467 330 249 173
Group 6780
Set 3 6 1 1
Used 12 22 42 0
Actions by type
Right clicks
1242
Selections
923
Control group selections
2098
Control groups set
171
Build and train orders
136
Abilities
42
Basic commands
243
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Satiini (Satiini#2153)

243 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3
  • Goblin AlchemistLevel 2

Units

  • Wisp17
  • Archer5
  • Mountain Giant5
  • Dryad4

Buildings

  • Moon Well6
  • Ancient of Lore6
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Hardened Skin
  • Resistant Skin
  • Well Spring
  • Ultravision
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Scroll of Healing1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 12345
Set 66 10 7 25 4
Used 524 78 237 351 25
Actions by type
Right clicks
1441
Selections
770
Control group selections
1215
Control groups set
112
Build and train orders
95
Abilities
52
Basic commands
122
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
11,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:00 5,640 8:01 8,460 12:02 11,280 16:03
Army3,775
Economy1,735
Production940
Technology1,125
Support3,705

Partial spend: actions with unknown prices are excluded.

Nightelf
9,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,820 4:00 5,640 8:01 8,460 12:02 11,280 16:03
Army2,980
Economy1,700
Production1,260
Technology975
Support2,955
16:03 / 16:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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