Replay
  • HumanHawK
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfSatiini
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
    3. Goblin Alchemist, level 3
vs
Game length
00:15:28
Patch
1.32
Downloads
41
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 6, 2020 by Stowka
Game breakdown

HawK (HawK#2797)

297 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3

Units

  • Peasant20
  • Footman12
  • Mortar Team5
  • Priest4
  • Spell Breaker4
  • Sorceress2

Buildings

  • Farm11
  • Scout Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • PlatingLevel 2
  • Swords
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Fragmentation Shards

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Scroll of Healing2

Control groups

Group 12345
Set 105 22 17 17 4
Used 801 363 295 228 142
Group 6780
Set 1 8 1 1
Used 8 17 36 2
Actions by type
Right clicks
1204
Selections
805
Control group selections
1892
Control groups set
176
Build and train orders
128
Abilities
29
Basic commands
283
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Satiini (Satiini#2153)

221 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2
  • Goblin AlchemistLevel 3

Units

  • Wisp20
  • Archer6
  • Dryad5
  • Mountain Giant2
  • Druid of the Claw1
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Ancient of Lore4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Hardened Skin
  • Ultravision
  • Well Spring

Items

  • Scroll of Town Portal2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 82 9 7 32 18
Used 393 9 190 239 33
Actions by type
Right clicks
1404
Selections
676
Control group selections
864
Control groups set
148
Build and train orders
91
Abilities
53
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
11,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,834 3:52 5,668 7:44 8,501 11:36 11,335 15:28
Army4,230
Economy1,885
Production780
Technology1,090
Support3,350
NightelfData incomplete
9,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,834 3:52 5,668 7:44 8,501 11:36 11,335 15:28
Army2,705
Economy1,540
Production950
Technology975
Support2,965

Partial spend: actions with unknown prices are excluded.

15:28 / 15:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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