Replay
  • UndeadHappy
    1. Death Knight, level 3
    2. Lich, level 2
    3. Pit Lord, level 1
  • HumanHummme
    1. Beastmaster, level 2
vs
Game length
00:10:11
Patch
1.32
Downloads
49
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 6, 2020 by Stowka
Game breakdown

Happy (Happy#2384)

353 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Pit LordLevel 1

Units

  • Ghoul6
  • Crypt Fiend5
  • Acolyte3
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 12345
Set 59 45 1 20 30
Used 520 257 77 267 262
Group 67890
Set 42 14 4 9 9
Used 3 0 0 0 0
Actions by type
Right clicks
1055
Selections
610
Control group selections
1386
Control groups set
233
Build and train orders
81
Abilities
30
Basic commands
169
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Hummme (hummme#2527)

168 APM

Heroes

  • BeastmasterLevel 3

Units

  • Peasant10
  • Flying Machine9
  • Footman6

Buildings

  • Farm7
  • Keep2
  • Workshop2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1
  • Blacksmith1
  • Castle1

Upgrades

  • Gunpowder
  • Lumber Harvesting
  • Flying Machine Bombs

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2

Control groups

Group 123456
Set 25 9 2 4 4 1
Used 131 43 11 169 184 81
Actions by type
Right clicks
632
Selections
225
Control group selections
619
Control groups set
45
Build and train orders
85
Abilities
3
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
5,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,480 2:32 2,960 5:05 4,440 7:38 5,920 10:11
Army2,195
Economy225
Production520
Technology1,110
Support1,770
Human
5,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,480 2:32 2,960 5:05 4,440 7:38 5,920 10:11
Army1,710
Economy750
Production620
Technology1,220
Support1,620
10:11 / 10:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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