Replay
  • UndeadPsychokiller
    1. Death Knight, level 3
    2. Lich, level 3
    3. Crypt Lord, level 2
  • HumanAleX1tO
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:11:55
Patch
1.32
Downloads
25
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 26, 2020 by penseeeternelle
Game breakdown

Psychokiller (PsychoKiller#11480)

195 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Crypt LordLevel 2

Units

  • Acolyte14
  • Ghoul10
  • Obsidian Statue6
  • Crypt Fiend3

Buildings

  • Ziggurat5
  • Halls of the Dead2
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Destroyer FormLevel 2

Items

  • Rod of Necromancy8
  • Orb of Corruption4
  • Staff of Teleportation1

Control groups

Group 124580
Set 14 4 1 4 4 1
Used 266 212 13 144 21 19
Actions by type
Right clicks
1049
Selections
299
Control group selections
675
Control groups set
28
Build and train orders
164
Abilities
20
Basic commands
24
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

AleX1tO (aleX1tOzD#1574)

280 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant11
  • Footman7
  • Forest Troll Shadow Priest5
  • Rifleman5
  • Priest2
  • Forest Troll Berserker1
  • Goblin Zeppelin1
  • Spell Breaker1

Buildings

  • Farm7
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Long RiflesLevel 2

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123457
Set 51 5 2 10 2 1
Used 441 187 410 264 128 0
Actions by type
Right clicks
905
Selections
378
Control group selections
1430
Control groups set
71
Build and train orders
98
Abilities
23
Basic commands
366
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
9,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,481 2:58 4,963 5:57 7,444 8:56 9,925 11:55
Army3,045
Economy1,050
Production520
Technology1,365
Support3,945

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
9,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,481 2:58 4,963 5:57 7,444 8:56 9,925 11:55
Army3,915
Economy1,210
Production640
Technology715
Support2,620

Partial spend: actions with unknown prices are excluded.

11:55 / 11:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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