Replay
  • UndeadPsychokiller
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 1
  • HumanAleX1tO
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:16:20
Patch
1.32
Downloads
23
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 26, 2020 by penseeeternelle
Game breakdown

Psychokiller (PsychoKiller#11480)

225 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 1

Units

  • Acolyte7
  • Obsidian Statue7
  • Ghoul6
  • Crypt Fiend6
  • Abomination2

Buildings

  • Ziggurat6
  • Halls of the Dead2
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Spirit Tower1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy5
  • Orb of Corruption4
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Potion of Healing1

Control groups

Group 124580
Set 24 13 7 8 5 1
Used 510 449 52 332 29 24
Actions by type
Right clicks
1446
Selections
433
Control group selections
1396
Control groups set
58
Build and train orders
195
Abilities
55
Basic commands
42
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

AleX1tO (aleX1tOzD#1574)

346 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant21
  • Rifleman9
  • Footman7
  • Priest6
  • Spell Breaker4
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest1

Buildings

  • Farm9
  • Guard Tower8
  • Scout Tower6
  • Keep3
  • Barracks2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Lumber HarvestingLevel 3
  • Priest Training
  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Swords

Items

  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 68 19 3 10 2 1
Used 919 600 511 420 146 0
Actions by type
Right clicks
1454
Selections
757
Control group selections
2596
Control groups set
103
Build and train orders
152
Abilities
31
Basic commands
474
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,130 4:05 6,260 8:10 9,390 12:15 12,520 16:20
Army3,890
Economy525
Production520
Technology1,610
Support4,745
HumanData incomplete
12,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,130 4:05 6,260 8:10 9,390 12:15 12,520 16:20
Army5,390
Economy1,960
Production800
Technology1,735
Support2,635

Partial spend: actions with unknown prices are excluded.

16:20 / 16:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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