Replay
  • HumanSymbol
    1. Mountain King, level 4
    2. Blood Mage, level 2
    3. Paladin, level 2
  • Night ElfRottereye
    1. Warden, level 3
    2. Pandaren Brewmaster, level 4
vs
Game length
00:19:38
Patch
1.32
Downloads
37
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 26, 2020 by penseeeternelle
Game breakdown

Symbol (HLRSHLRSHLRS#1760)

167 APM

Heroes

  • Mountain KingLevel 4
  • Blood MageLevel 2
  • PaladinLevel 3

Units

  • Peasant22
  • Footman13
  • Goblin Sapper4
  • Goblin Zeppelin4
  • Siege Engine4
  • Knight4
  • Priest3
  • Gryphon Rider2
  • Goblin Shredder1
  • Mortar Team1

Buildings

  • Scout Tower15
  • Guard Tower13
  • Farm10
  • Arcane Tower5
  • Keep3
  • Lumber Mill2
  • Workshop2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Gryphon Aviary1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber HarvestingLevel 3
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Swords
  • Fragmentation Shards
  • Masonry

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration4
  • Potion of Healing2
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1234579
Set 444 15 12 14 1 3 1
Used 81 54 127 96 0 2 0
Actions by type
Right clicks
1640
Selections
565
Control group selections
360
Control groups set
490
Build and train orders
191
Abilities
44
Basic commands
19
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Rottereye (Rottereye9#1111)

337 APM

Heroes

  • WardenLevel 3
  • Pandaren BrewmasterLevel 4

Units

  • Wisp26
  • Archer7
  • Glaive Thrower4
  • Dryad3
  • Druid of the Claw3
  • Hippogryph2

Buildings

  • Moon Well7
  • Tree of Life3
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Vorpal Blades
  • Backpack

Items

  • Lesser Clarity Potion3
  • Orb of Venom3
  • Moonstone1
  • Potion of Healing1

Control groups

Group 123456
Set 126 27 36 18 5 2
Used 893 781 761 248 229 253
Actions by type
Right clicks
2643
Selections
459
Control group selections
3165
Control groups set
214
Build and train orders
149
Abilities
62
Basic commands
41
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
17,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,488 5:01 8,975 10:03 13,463 15:05 17,950 20:07
Army6,855
Economy2,035
Production910
Technology3,140
Support5,010

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,488 5:01 8,975 10:03 13,463 15:05 17,950 20:07
Army3,270
Economy2,580
Production940
Technology1,145
Support3,145

Partial spend: actions with unknown prices are excluded.

20:07 / 20:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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