Replay
  • Night ElfZenit
    1. Keeper of the Grove, level 3
  • OrcMantalo
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:08:25
Patch
1.32
Downloads
31
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 24, 2020 by penseeeternelle
Game breakdown

Zenit (Zenit#21763)

214 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp18
  • Huntress6
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War3
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1
  • Ancient Protector1

Items

  • Lesser Clarity Potion3
  • Boots of Speed1

Control groups

Group 145
Set 34 10 2
Used 324 265 143
Actions by type
Right clicks
371
Selections
339
Control group selections
732
Control groups set
46
Build and train orders
45
Abilities
41
Basic commands
188
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Mantalo (Mantalo#2477)

132 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 1

Units

  • Peon7
  • Grunt5
  • Shaman1

Buildings

  • Orc Burrow3
  • Barracks2
  • Altar of Storms1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • War Mill1

Items

  • Healing Salve2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123567
Set 3 4 1 18 7 5
Used 0 38 0 34 19 23
Actions by type
Right clicks
596
Selections
185
Control group selections
114
Control groups set
38
Build and train orders
40
Abilities
14
Basic commands
53
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 2:06 2,733 4:12 4,099 6:18 5,465 8:25
Army1,300
Economy1,420
Production630
Technology320
Support1,795
Orc
4,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 2:06 2,733 4:12 4,099 6:18 5,465 8:25
Army1,130
Economy525
Production835
Technology315
Support1,535
8:25 / 8:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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