Replay
  • UndeadShaD
    1. Death Knight, level 3
    2. Lich, level 2
  • OrcThomZ
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:09:13
Patch
1.32
Downloads
22
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 24, 2020 by penseeeternelle
Game breakdown

ShaD (ShaD#22669)

273 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Crypt Fiend7
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat7
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Graveyard1
  • Spirit Tower1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 1234567
Set 1 70 2 1 2 2 2
Used 315 271 313 83 99 72 104
Actions by type
Right clicks
790
Selections
254
Control group selections
1257
Control groups set
80
Build and train orders
52
Abilities
27
Basic commands
6
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ThomZ (ThoMus#21493)

239 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 2

Units

  • Peon11
  • Grunt5
  • Raider2
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Beastiary1

Upgrades

  • Ensnare
  • Reinforced Defenses

Items

  • Healing Salve3
  • Scroll of Speed2
  • Circlet of Nobility1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 45 6 17 5 15
Used 339 109 17 293 55
Actions by type
Right clicks
876
Selections
241
Control group selections
813
Control groups set
88
Build and train orders
54
Abilities
25
Basic commands
18
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,428 2:18 2,855 4:36 4,283 6:54 5,710 9:13
Army1,745
Economy225
Production580
Technology1,060
Support2,100
Orc
5,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,428 2:18 2,855 4:36 4,283 6:54 5,710 9:13
Army1,555
Economy825
Production775
Technology440
Support1,750
9:13 / 9:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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