Replay
  • HumanAleX1tO
    1. Archmage, level 6
    2. Goblin Alchemist, level 3
  • Night ElfHunter
    1. Warden, level 7
    2. Pandaren Brewmaster, level 5
vs
Game length
00:26:31
Patch
1.32
Downloads
21
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 24, 2020 by penseeeternelle
Game breakdown

AleX1tO (aleX1tOzD#1574)

296 APM

Heroes

  • ArchmageLevel 6
  • Goblin AlchemistLevel 3

Units

  • Peasant26
  • Footman17
  • Spell Breaker14
  • Forest Troll Shadow Priest6
  • Knight5
  • Flying Machine5
  • Forest Troll Berserker4
  • Priest4
  • Mortar Team4
  • Sorceress3
  • Goblin Shredder2
  • Goblin Zeppelin2
  • Mud Golem1
  • Ogre Mauler1

Buildings

  • Guard Tower14
  • Scout Tower12
  • Farm10
  • Arcane Tower8
  • Castle3
  • Barracks2
  • Town Hall2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Workshop1

Upgrades

  • DefendLevel 2
  • MasonryLevel 2
  • Backpack
  • Lumber Harvesting
  • Magic Sentry
  • Control MagicLevel 2
  • SwordsLevel 3
  • PlatingLevel 2
  • Fragmentation Shards
  • Gunpowder
  • Animal War Training
  • Priest Training

Items

  • Scroll of Town Portal3
  • Scroll of Healing3
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 78 14 4 7 1 1
Used 1022 585 560 393 118 5
Actions by type
Right clicks
2284
Selections
1565
Control group selections
2683
Control groups set
105
Build and train orders
302
Abilities
80
Basic commands
696
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
16

Hunter (SimplyHunteR#1579)

291 APM

Heroes

  • WardenLevel 7
  • Pandaren BrewmasterLevel 5

Units

  • Wisp24
  • Dryad6
  • Druid of the Claw5
  • Forest Troll Shadow Priest4
  • Mountain Giant3
  • Forest Troll Berserker2
  • Chimaera2
  • Archer1
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1
  • Chimaera Roost1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Well Spring
  • Ultravision
  • Hardened Skin
  • Resistant Skin
  • Strength of the Wild
  • Reinforced Hides
  • Nature's BlessingLevel 2
  • Mark of the Claw

Items

  • Lesser Clarity Potion5
  • Moonstone4
  • Potion of Mana3
  • Staff of Preservation2
  • Orb of Venom2
  • Scroll of Town Portal2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 1234
Set 129 14 2 1
Used 1722 120 353 845
Actions by type
Right clicks
2269
Selections
1370
Control group selections
3040
Control groups set
146
Build and train orders
232
Abilities
193
Basic commands
388
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
25,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,295 6:37 12,590 13:15 18,885 19:53 25,180 26:31
Army12,580
Economy2,720
Production940
Technology3,440
Support5,500

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
15,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,295 6:37 12,590 13:15 18,885 19:53 25,180 26:31
Army5,870
Economy1,780
Production960
Technology1,470
Support5,480

Partial spend: actions with unknown prices are excluded.

26:31 / 26:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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