Replay
  • UndeadFiZiX
    1. Death Knight, level 4
  • Night ElfDirtBag
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:10:59
Patch
1.32
Downloads
26
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 19, 2020 by penseeeternelle
Game breakdown

FiZiX (FiZiX#11574)

301 APM

Heroes

  • Death KnightLevel 4

Units

  • Gargoyle21
  • Ghoul12
  • Acolyte5

Buildings

  • Ziggurat5
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Sacrificial Pit1
  • Black Citadel1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Dust of Appearance1

Control groups

Group 124568
Set 31 23 2 2 2 2
Used 535 448 236 317 145 1
Actions by type
Right clicks
1186
Selections
231
Control group selections
1682
Control groups set
62
Build and train orders
64
Abilities
14
Basic commands
34
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

DirtBag (YouDirtBag#1315)

202 APM

Heroes

  • Demon HunterLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp31
  • Archer13
  • Dryad5

Buildings

  • Ancient of Wonders8
  • Ancient of Lore5
  • Moon Well4
  • Altar of Elders2
  • Ancient Protector2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision

Items

  • Boots of Speed1

Control groups

Group 123456
Set 9 5 2 2 2 1
Used 142 52 61 272 139 79
Actions by type
Right clicks
796
Selections
438
Control group selections
745
Control groups set
21
Build and train orders
83
Abilities
38
Basic commands
24
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

Undead
8,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,183 2:44 4,365 5:29 6,548 8:14 8,730 10:59
Army5,115
Economy375
Production655
Technology965
Support1,620
Nightelf
8,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,183 2:44 4,365 5:29 6,548 8:14 8,730 10:59
Army2,415
Economy1,860
Production1,285
Technology700
Support2,170
10:59 / 10:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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