Replay
  • HumanSkuyt
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 1
  • HumanSamael
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:09:43
Patch
1.32
Downloads
39
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 18, 2020 by penseeeternelle
Game breakdown

Skuyt (Skuyt#1903)

223 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 1

Units

  • Peasant12
  • Footman10
  • Priest4
  • Spell Breaker1

Buildings

  • Farm8
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Control groups

Group 123456
Set 20 4 5 8 1 8
Used 393 48 36 54 216 7
Actions by type
Right clicks
611
Selections
395
Control group selections
754
Control groups set
46
Build and train orders
108
Abilities
28
Basic commands
182
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Samael (samael#2762)

193 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant14
  • Footman11
  • Priest1

Buildings

  • Farm5
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123
Set 49 29 8
Used 367 255 186
Actions by type
Right clicks
440
Selections
285
Control group selections
808
Control groups set
86
Build and train orders
78
Abilities
9
Basic commands
129
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,468 2:25 2,935 4:51 4,403 7:17 5,870 9:43
Army2,105
Economy900
Production820
Technology390
Support900
Human
5,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,468 2:25 2,935 4:51 4,403 7:17 5,870 9:43
Army1,620
Economy1,050
Production640
Technology1,140
Support1,420
9:43 / 9:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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