Replay
  • Night ElfArk
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 4
  • UndeadBlOoDy
    1. Death Knight, level 3
    2. Lich, level 3
    3. Pit Lord, level 1
vs
Game length
00:14:53
Patch
1.32
Downloads
33
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 16, 2020 by penseeeternelle
Game breakdown

Ark (ark#1284)

256 APM

Heroes

  • Keeper of the GroveLevel 5
  • Demon HunterLevel 4

Units

  • Wisp24
  • Dryad7
  • Archer5
  • Druid of the Claw3
  • Goblin Shredder2
  • Mountain Giant1

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 2
  • Hardened Skin
  • Well Spring
  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Resistant Skin

Items

  • Staff of Preservation2
  • Staff of Teleportation1
  • Orb of Venom1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 10 16 4 1 2 2
Used 552 389 22 245 165 286
Actions by type
Right clicks
1252
Selections
543
Control group selections
1659
Control groups set
35
Build and train orders
93
Abilities
77
Basic commands
75
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

BlOoDy (BlOoDy#11750)

274 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 4
  • Pit LordLevel 1

Units

  • Ghoul15
  • Acolyte6
  • Crypt Fiend4
  • Obsidian Statue4
  • Abomination2

Buildings

  • Ziggurat4
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Destroyer FormLevel 2
  • Ghoul FrenzyLevel 2

Items

  • Rod of Necromancy8
  • Orb of Corruption2
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 124567
Set 114 4 2 1 1 2
Used 411 147 252 247 252 4
Actions by type
Right clicks
1558
Selections
575
Control group selections
1313
Control groups set
124
Build and train orders
107
Abilities
32
Basic commands
305
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
11,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,948 3:43 5,895 7:26 8,843 11:09 11,790 14:53
Army3,530
Economy2,120
Production820
Technology1,330
Support3,990

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
9,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,948 3:43 5,895 7:26 8,843 11:09 11,790 14:53
Army3,940
Economy675
Production720
Technology1,240
Support3,245

Partial spend: actions with unknown prices are excluded.

14:53 / 14:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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