Replay
  • HumanZe1Ko
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcSw1tch
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
vs
Game length
00:14:18
Patch
1.32
Downloads
25
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 14, 2020 by penseeeternelle
Game breakdown

Ze1Ko (Ze1Ko#2442)

213 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant9
  • Sorceress7
  • Priest7
  • Rifleman6
  • Footman5
  • Spell Breaker2

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Sorceress Training
  • Priest TrainingLevel 3
  • Plating
  • Swords
  • Long Rifles
  • Gunpowder

Items

  • Potion of Healing2
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 39 18 11 5
Used 391 261 69 14
Actions by type
Right clicks
1188
Selections
720
Control group selections
735
Control groups set
73
Build and train orders
113
Abilities
37
Basic commands
120
Item uses
2
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Sw1tch (Sw1tchback#2125)

256 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 5

Units

  • Peon9
  • Grunt7
  • Shaman5
  • Wind Rider3
  • Kodo Beast2
  • Raider1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1
  • War Mill1

Upgrades

  • Shaman Training
  • Berserker Strength

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 45 4 6 18 39 21 36
Used 376 14 85 60 127 74 149
Actions by type
Right clicks
1433
Selections
691
Control group selections
885
Control groups set
169
Build and train orders
111
Abilities
56
Basic commands
271
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

HumanData incomplete
8,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,300 3:34 4,600 7:09 6,900 10:43 9,200 14:18
Army4,365
Economy675
Production640
Technology465
Support2,155

Partial spend: actions with unknown prices are excluded.

Orc
9,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,300 3:34 4,600 7:09 6,900 10:43 9,200 14:18
Army3,535
Economy1,060
Production655
Technology365
Support3,585
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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