Replay
  • UndeadGodFather
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
  • OrcIDentify
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
vs
Game length
00:17:23
Patch
1.32
Downloads
25
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 14, 2020 by penseeeternelle
Game breakdown

GodFather (Godfather#22827)

194 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Acolyte23
  • Ghoul11
  • Crypt Fiend9
  • Abomination1

Buildings

  • Ziggurat9
  • Spirit Tower6
  • Necropolis3
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Halls of the Dead2
  • Altar of Darkness1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Creature Carapace

Items

  • Sacrificial Skull3
  • Scroll of Town Portal3
  • Rod of Necromancy1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1235
Set 583 11 4 1
Used 386 191 155 5
Actions by type
Right clicks
1168
Selections
513
Control group selections
737
Control groups set
599
Build and train orders
160
Abilities
25
Basic commands
117
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

IDentify (iDentify#11833)

115 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3

Units

  • Peon28
  • Grunt5
  • Wind Rider4
  • Forest Troll Berserker1
  • Raider1

Buildings

  • Orc Burrow10
  • Beastiary2
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1
  • War Mill1
  • Fortress1

Upgrades

  • Berserker Strength
  • Spiked Barricades
  • Ensnare
  • Reinforced Defenses

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Scroll of Town Portal1
Actions by type
Right clicks
928
Selections
703
Control group selections
0
Control groups set
0
Build and train orders
111
Abilities
42
Basic commands
156
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
12,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,213 4:20 6,425 8:41 9,638 13:02 12,850 17:23
Army3,495
Economy2,400
Production720
Technology2,285
Support3,950
Orc
9,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,213 4:20 6,425 8:41 9,638 13:02 12,850 17:23
Army2,485
Economy2,485
Production650
Technology815
Support3,340
17:23 / 17:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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