Replay
  • HumanMiko
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadSolveThis
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:15:52
Patch
1.32
Downloads
33
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

Miko (ToFindTheWay#2216)

106 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 2

Units

  • Peasant11
  • Footman8
  • Knight7
  • Flying Machine7

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1
  • Workshop1
  • Arcane Vault1

Upgrades

  • PlatingLevel 2
  • Animal War Training
  • Lumber Harvesting
  • Flak Cannons
  • Gunpowder

Items

  • Boots of Speed1
  • Staff of Sanctuary1
  • Scroll of Regeneration1

Control groups

Group 123457
Set 9 10 1 1 1 2
Used 53 3 50 17 39 10
Actions by type
Right clicks
865
Selections
427
Control group selections
172
Control groups set
24
Build and train orders
93
Abilities
25
Basic commands
23
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SolveThis (SolveThis#2809)

225 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend7
  • Acolyte4
  • Obsidian Statue3
  • Banshee3
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Destroyer Form
  • Banshee TrainingLevel 2
  • Creature Attack
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235
Set 76 38 4 1
Used 587 494 136 99
Actions by type
Right clicks
1497
Selections
332
Control group selections
1316
Control groups set
119
Build and train orders
74
Abilities
50
Basic commands
142
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,095 3:58 4,190 7:56 6,285 11:54 8,380 15:52
Army3,495
Economy825
Production660
Technology905
Support2,265
Undead
8,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,095 3:58 4,190 7:56 6,285 11:54 8,380 15:52
Army3,290
Economy300
Production675
Technology995
Support3,120
15:52 / 15:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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