Replay
  • Night ElfSeTh
    1. Warden, level 5
    2. Dark Ranger, level 5
  • HumanTimberOwls
    1. Archmage, level 5
    2. Goblin Alchemist, level 4
vs
Game length
00:15:18
Patch
1.32
Downloads
27
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

SeTh (SeTh#23106)

197 APM

Heroes

  • WardenLevel 5
  • Dark RangerLevel 5

Units

  • Wisp14
  • Druid of the Claw6
  • Archer5
  • Dryad5

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw
  • Ultravision
  • Strength of the Wild

Items

  • Lesser Clarity Potion4
  • Staff of Preservation2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Orb of Venom1
  • Moonstone1

Control groups

Group 1234
Set 53 9 5 4
Used 485 363 19 26
Actions by type
Right clicks
1297
Selections
475
Control group selections
893
Control groups set
71
Build and train orders
106
Abilities
112
Basic commands
24
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
0

TimberOwls (TimberOwls#2773)

246 APM

Heroes

  • ArchmageLevel 5
  • Goblin AlchemistLevel 4

Units

  • Rifleman17
  • Priest11
  • Peasant10
  • Footman4
  • Sorceress2

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234567
Set 38 13 3 7 4 1 1
Used 645 605 35 136 176 175 35
Actions by type
Right clicks
927
Selections
575
Control group selections
1807
Control groups set
67
Build and train orders
109
Abilities
21
Basic commands
188
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Nightelf
8,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,411 3:49 4,823 7:39 7,234 11:28 9,645 15:18
Army2,905
Economy840
Production640
Technology850
Support3,435
Human
9,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,411 3:49 4,823 7:39 7,234 11:28 9,645 15:18
Army5,820
Economy750
Production490
Technology675
Support1,910
15:18 / 15:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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