Replay
  • HumanDesTr0
    1. Paladin, level 4
    2. Blood Mage, level 3
    3. Mountain King, level 1
  • UndeadLow
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 1
vs
Game length
00:15:22
Patch
1.32
Downloads
30
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

DesTr0 (DesTrr0#2165)

213 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant19
  • Rifleman17
  • Knight2
  • Gryphon Rider2

Buildings

  • Farm9
  • Scout Tower3
  • Gryphon Aviary2
  • Guard Tower2
  • Blacksmith1
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Arcane Tower1
  • Castle1
  • Lumber Mill1

Upgrades

  • Gunpowder
  • Long Rifles
  • Lumber Harvesting
  • Animal War TrainingLevel 2

Items

  • Scroll of Regeneration4
  • Potion of Mana2
  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Replenishment Potion1
  • Potion of Healing1
  • Staff of Sanctuary1
  • Ankh of Reincarnation1

Control groups

Group 12456
Set 76 3 4 3 3
Used 567 33 297 303 132
Actions by type
Right clicks
1207
Selections
377
Control group selections
1332
Control groups set
89
Build and train orders
106
Abilities
79
Basic commands
12
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
8

Low (Low#2803)

232 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 1

Units

  • Crypt Fiend11
  • Acolyte4
  • Obsidian Statue3
  • Ghoul2
  • Abomination2
  • Goblin Zeppelin1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Potion of Healing1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123456
Set 101 34 4 5 3 3
Used 437 314 21 202 158 192
Actions by type
Right clicks
1498
Selections
409
Control group selections
1324
Control groups set
150
Build and train orders
74
Abilities
42
Basic commands
5
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

HumanData incomplete
11,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,949 3:50 5,898 7:41 8,846 11:31 11,795 15:22
Army4,535
Economy1,810
Production620
Technology1,090
Support3,740

Partial spend: actions with unknown prices are excluded.

Undead
8,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,949 3:50 5,898 7:41 8,846 11:31 11,795 15:22
Army3,925
Economy300
Production520
Technology895
Support2,570
15:22 / 15:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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