Replay
  • HumanSoTi
    1. Archmage, level 2
  • Night ElfDarky
    1. Warden, level 2
vs
Game length
00:04:07
Patch
1.32
Downloads
30
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

SoTi (SoTi#2918)

360 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant11
  • Footman4
  • Forest Troll Shadow Priest1

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1

Control groups

Group 123456
Set 4 5 2 2 5 1
Used 114 40 18 177 241 295
Actions by type
Right clicks
371
Selections
94
Control group selections
885
Control groups set
19
Build and train orders
33
Abilities
0
Basic commands
22
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Darky (Darky83#2937)

262 APM

Heroes

  • WardenLevel 2

Units

  • Wisp15
  • Archer1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well3
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1

Control groups

Group 123456
Set 17 23 4 1 3 3
Used 7 7 0 190 78 110
Actions by type
Right clicks
423
Selections
74
Control group selections
392
Control groups set
51
Build and train orders
30
Abilities
4
Basic commands
31
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
2,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 706 1:01 1,413 2:03 2,119 3:05 2,825 4:07
Army735
Economy825
Production340
Technology70
Support380
Nightelf
2,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 706 1:01 1,413 2:03 2,119 3:05 2,825 4:07
Army325
Economy900
Production330
Technology640
Support630
4:07 / 4:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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