Replay
  • Night ElfSeTh
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
  • HumanKroshwan
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:11:29
Patch
1.32
Downloads
18
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

SeTh (SeTh#23106)

199 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Wisp16
  • Archer4
  • Dryad4
  • Forest Troll Berserker1
  • Druid of the Claw1
  • Ogre Mauler1

Buildings

  • Moon Well6
  • Ancient of Wonders4
  • Ancient of Lore4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Moonstone1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 1234
Set 30 11 5 4
Used 409 323 27 4
Actions by type
Right clicks
981
Selections
320
Control group selections
763
Control groups set
50
Build and train orders
53
Abilities
55
Basic commands
7
Item uses
1
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Kroshwan (Kroshwan#1382)

171 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman6
  • Spell Breaker4
  • Forest Troll Shadow Priest2
  • Priest1
  • Sorceress1
  • Ogre Mauler1

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 27 4 2 2 1 1
Used 93 16 5 136 42 112
Actions by type
Right clicks
977
Selections
367
Control group selections
404
Control groups set
37
Build and train orders
91
Abilities
18
Basic commands
33
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,713 2:52 3,425 5:44 5,138 8:36 6,850 11:29
Army1,900
Economy960
Production950
Technology700
Support2,340
Human
6,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,713 2:52 3,425 5:44 5,138 8:36 6,850 11:29
Army2,650
Economy825
Production640
Technology470
Support2,125
11:29 / 11:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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