Replay
  • OrcThomZ
    1. Far Seer, level 2
    2. Tauren Chieftain, level 3
  • HumanOverk
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:11:32
Patch
1.32
Downloads
37
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 9, 2020 by penseeeternelle
Game breakdown

ThomZ (ThoMus#21493)

274 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 3

Units

  • Peon8
  • Grunt6
  • Shaman4
  • Forest Troll Berserker1

Buildings

  • Orc Burrow4
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Shaman Training
  • Armor

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1

Control groups

Group 12345
Set 79 13 28 6 20
Used 465 200 28 256 18
Actions by type
Right clicks
1352
Selections
435
Control group selections
967
Control groups set
146
Build and train orders
85
Abilities
36
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Overk (Overkikoolol#2246)

237 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant15
  • Footman5
  • Sorceress5
  • Spell Breaker4
  • Priest3

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Lumber Harvesting
  • Sorceress Training
  • Swords

Items

  • Ivory Tower2
  • Scroll of Regeneration1

Control groups

Group 12345
Set 38 11 6 5 1
Used 439 224 179 160 49
Actions by type
Right clicks
1048
Selections
334
Control group selections
1051
Control groups set
61
Build and train orders
85
Abilities
17
Basic commands
89
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
6,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,764 2:53 3,528 5:46 5,291 8:39 7,055 11:32
Army1,965
Economy1,370
Production655
Technology365
Support2,615
Human
7,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,764 2:53 3,528 5:46 5,291 8:39 7,055 11:32
Army2,715
Economy1,510
Production640
Technology600
Support1,590
11:32 / 11:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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