Replay
  • HumanHappy
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfRoll
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:05
Patch
1.32
Downloads
51
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 7, 2020 by penseeeternelle
Game breakdown

Happy (Happy#2384)

320 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant12
  • Rifleman9
  • Footman5
  • Priest5
  • Sorceress2

Buildings

  • Farm8
  • Altar of Kings3
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 12345
Set 43 81 2 18 22
Used 366 447 90 234 157
Group 67890
Set 36 11 2 7 8
Used 2 0 2 2 0
Actions by type
Right clicks
761
Selections
714
Control group selections
1300
Control groups set
230
Build and train orders
100
Abilities
15
Basic commands
369
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Roll (RollingBack#2158)

247 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp12
  • Archer5
  • Druid of the Claw5
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1

Control groups

Group 1245
Set 98 43 59 99
Used 213 34 228 161
Actions by type
Right clicks
1177
Selections
342
Control group selections
636
Control groups set
299
Build and train orders
63
Abilities
52
Basic commands
114
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,809 2:46 3,618 5:32 5,426 8:18 7,235 11:05
Army3,505
Economy900
Production850
Technology395
Support1,585
Nightelf
6,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,809 2:46 3,618 5:32 5,426 8:18 7,235 11:05
Army2,300
Economy720
Production640
Technology650
Support2,455
11:05 / 11:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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