Replay
  • Night ElfArk
    1. Keeper of the Grove, level 4
  • Night ElfMOOnGLaDe
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 1
vs
Game length
00:13:28
Patch
1.32
Downloads
28
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 6, 2020 by Stowka
Game breakdown

Ark (ark#1284)

223 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp10
  • Huntress10
  • Glaive Thrower2
  • Archer1

Buildings

  • Moon Well9
  • Ancient of War3
  • Altar of Elders2
  • Tree of Ages2
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Sentinel
  • Moon Armor

Items

  • Dust of Appearance2
  • Scroll of Healing1
  • Scroll of Protection1
  • Staff of Teleportation1
  • Potion of Invisibility1

Control groups

Group 123456
Set 18 1 4 1 1 3
Used 295 109 62 240 128 248
Actions by type
Right clicks
1374
Selections
327
Control group selections
1082
Control groups set
28
Build and train orders
50
Abilities
30
Basic commands
40
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

MOOnGLaDe (mOOnGLaDe#6145)

205 APM

Heroes

  • Priestess of the MoonLevel 4
  • Goblin AlchemistLevel 1

Units

  • Huntress14
  • Wisp12
  • Glaive Thrower5
  • Forest Troll Shadow Priest2
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Moon ArmorLevel 2

Control groups

Group 12345
Set 22 6 1 1 4
Used 214 207 325 250 144
Actions by type
Right clicks
1052
Selections
373
Control group selections
1140
Control groups set
34
Build and train orders
64
Abilities
25
Basic commands
32
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
7,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,008 3:22 4,015 6:44 6,023 10:06 8,030 13:28
Army2,500
Economy940
Production810
Technology790
Support2,905
Nightelf
8,030

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,008 3:22 4,015 6:44 6,023 10:06 8,030 13:28
Army4,410
Economy720
Production630
Technology370
Support1,900
13:28 / 13:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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