Replay
  • HumanAleX1tO
    1. Mountain King, level 6
    2. Archmage, level 4
  • UndeadBlOoDy
    1. Death Knight, level 5
    2. Lich, level 5
    3. Pit Lord, level 4
vs
Game length
00:29:29
Patch
1.32
Downloads
63
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 3, 2020 by penseeeternelle
Game breakdown

AleX1tO (aleX1tOzD#1574)

289 APM

Heroes

  • Mountain KingLevel 6
  • ArchmageLevel 6

Units

  • Spell Breaker23
  • Peasant14
  • Flying Machine11
  • Footman7
  • Priest5
  • Rifleman5
  • Forest Troll Berserker2
  • Sorceress1

Buildings

  • Farm11
  • Guard Tower3
  • Keep2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Lumber Mill1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1
  • Town Hall1

Upgrades

  • Flak Cannons
  • Swords
  • Priest Training
  • Plating
  • Long Rifles

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration5
  • Scroll of Town Portal3
  • Ivory Tower2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 1234567
Set 74 19 4 2 1 24 1
Used 1241 927 527 372 196 43 0
Actions by type
Right clicks
2518
Selections
1251
Control group selections
3306
Control groups set
125
Build and train orders
223
Abilities
113
Basic commands
921
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

BlOoDy (BlOoDy#11750)

250 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 6
  • Pit LordLevel 6

Units

  • Crypt Fiend13
  • Acolyte12
  • Abomination11
  • Obsidian Statue9
  • Ghoul6

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Tomb of Relics2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Burrow
  • Web
  • Destroyer Form
  • Disease CloudLevel 3
  • Unholy Armor

Items

  • Potion of Lesser Invulnerability11
  • Rod of Necromancy9
  • Potion of Mana4
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Orb of Corruption1

Control groups

Group 124567
Set 175 33 2 2 1 3
Used 863 736 271 209 242 35
Actions by type
Right clicks
2587
Selections
1129
Control group selections
2356
Control groups set
216
Build and train orders
209
Abilities
134
Basic commands
668
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
17,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,545 7:22 9,090 14:44 13,635 22:06 18,180 29:29
Army9,335
Economy1,435
Production780
Technology1,165
Support4,845
UndeadData incomplete
18,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,545 7:22 9,090 14:44 13,635 22:06 18,180 29:29
Army7,955
Economy900
Production660
Technology1,490
Support7,175

Partial spend: actions with unknown prices are excluded.

29:29 / 29:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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