Replay
  • Night ElfLegolast
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 1
  • HumanINHELL
    1. Archmage, level 4
vs
Game length
00:09:02
Patch
1.32
Downloads
88
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 1, 2020 by penseeeternelle
Game breakdown

Legolast (Legolast#11795)

130 APM

Heroes

  • Keeper of the GroveLevel 4
  • Pandaren BrewmasterLevel 1

Units

  • Wisp19
  • Huntress8
  • Archer2

Buildings

  • Ancient Protector5
  • Moon Well3
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 1456
Set 12 4 1 1
Used 100 76 48 22
Actions by type
Right clicks
532
Selections
203
Control group selections
246
Control groups set
18
Build and train orders
47
Abilities
30
Basic commands
46
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
11

INHELL (inhell#11683)

179 APM

Heroes

  • ArchmageLevel 5

Units

  • Peasant21
  • Footman10
  • Forest Troll Shadow Priest5
  • Forest Troll Berserker3
  • Ogre Mauler3
  • Mud Golem2

Buildings

  • Scout Tower6
  • Farm4
  • Guard Tower4
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Town Hall1
  • Arcane Vault1
  • Keep1

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2

Control groups

Group 12345
Set 32 16 15 1 1
Used 114 14 22 83 74
Actions by type
Right clicks
740
Selections
271
Control group selections
307
Control groups set
65
Build and train orders
104
Abilities
8
Basic commands
74
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,103 2:15 4,205 4:31 6,308 6:46 8,410 9:02
Army1,820
Economy1,140
Production480
Technology640
Support1,575
Human
8,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,103 2:15 4,205 4:31 6,308 6:46 8,410 9:02
Army4,250
Economy1,960
Production340
Technology670
Support1,190
9:02 / 9:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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