Replay
  • HumanSymbol
    1. Archmage, level 5
  • Night ElfHunterS19
    1. Keeper of the Grove, level 4
vs
Game length
00:11:00
Patch
1.32
Downloads
48
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 1, 2020 by penseeeternelle
Game breakdown

Symbol (HLRSHLRSHLRS#1760)

179 APM

Heroes

  • ArchmageLevel 5

Units

  • Peasant28
  • Footman12
  • Rifleman7

Buildings

  • Arcane Tower7
  • Farm6
  • Scout Tower4
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Town Hall1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12347
Set 190 20 17 19 1
Used 23 56 125 86 1
Actions by type
Right clicks
756
Selections
446
Control group selections
291
Control groups set
247
Build and train orders
137
Abilities
2
Basic commands
36
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

HunterS19 (HunterS19#1838)

253 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp23
  • Huntress7
  • Archer5
  • Glaive Thrower3

Buildings

  • Ancient Protector8
  • Moon Well3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient of Wonders1

Items

  • Lesser Clarity Potion2
  • Moonstone1
  • Scroll of Healing1

Control groups

Group 13456
Set 33 4 4 3 3
Used 294 79 79 71 24
Actions by type
Right clicks
1438
Selections
527
Control group selections
547
Control groups set
47
Build and train orders
74
Abilities
40
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
9,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,389 2:45 4,778 5:30 7,166 8:15 9,555 11:00
Army3,055
Economy2,485
Production500
Technology1,280
Support2,235
Nightelf
7,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,389 2:45 4,778 5:30 7,166 8:15 9,555 11:00
Army2,645
Economy1,720
Production480
Technology0
Support2,360
11:00 / 11:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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