Replay
  • UndeadSheik
    1. Death Knight, level 5
    2. Lich, level 4
    3. Naga Sea Witch, level 3
  • Night ElfFulky
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:17:50
Patch
1.32
Downloads
31
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jun 1, 2020 by Stowka
Game breakdown

Sheik (sheik#2417)

326 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Naga Sea WitchLevel 4

Units

  • Acolyte14
  • Ghoul8
  • Crypt Fiend7
  • Obsidian Statue4
  • Abomination1

Buildings

  • Ziggurat10
  • Altar of Darkness8
  • Tomb of Relics2
  • Halls of the Dead2
  • Black Citadel2
  • Necropolis2
  • Crypt1
  • Graveyard1
  • Slaughterhouse1
  • Nerubian Tower1
  • Spirit Tower1
  • Sacrificial Pit1

Upgrades

  • Destroyer Form
  • Burrow
  • Creature AttackLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Potion of Mana2
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 75 8 13 13 5 4
Used 988 224 623 128 80 12
Actions by type
Right clicks
1862
Selections
1104
Control group selections
2055
Control groups set
118
Build and train orders
156
Abilities
71
Basic commands
375
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Fulky (fulky#21530)

242 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 4

Units

  • Wisp24
  • Archer6
  • Dryad6
  • Druid of the Claw6
  • Mountain Giant2
  • Goblin Sapper1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Tree of Life2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Strength of the Wild
  • Mark of the Claw
  • Reinforced Hides
  • Well Spring
  • Hardened Skin
  • Resistant Skin

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234567
Set 32 26 8 1 3 3 2
Used 606 361 405 229 198 0 0
Actions by type
Right clicks
1326
Selections
749
Control group selections
1799
Control groups set
75
Build and train orders
111
Abilities
71
Basic commands
118
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
13,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,255 4:27 6,510 8:55 9,765 13:22 13,020 17:50
Army3,505
Economy1,500
Production1,855
Technology1,785
Support4,375
NightelfData incomplete
11,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,255 4:27 6,510 8:55 9,765 13:22 13,020 17:50
Army4,095
Economy2,120
Production820
Technology1,600
Support3,335

Partial spend: actions with unknown prices are excluded.

17:50 / 17:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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