Replay
  • Night ElfSonik
    1. Warden, level 5
    2. Naga Sea Witch, level 3
  • HumanStanD
    1. Archmage, level 3
    2. Goblin Alchemist, level 3
vs
Game length
00:15:20
Patch
1.32
Downloads
47
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 23, 2020 by penseeeternelle
Game breakdown

Sonik (Sonik#21222)

314 APM

Heroes

  • WardenLevel 5
  • Naga Sea WitchLevel 3

Units

  • Wisp17
  • Archer7
  • Druid of the Claw5
  • Dryad3
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Life2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Mark of the Claw

Items

  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 123456
Set 219 84 5 10 2 3
Used 576 467 136 277 201 189
Actions by type
Right clicks
1354
Selections
620
Control group selections
1846
Control groups set
323
Build and train orders
101
Abilities
143
Basic commands
355
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

StanD (StanD#21648)

217 APM

Heroes

  • ArchmageLevel 3
  • Goblin AlchemistLevel 3

Units

  • Peasant18
  • Footman8
  • Rifleman8
  • Priest3
  • Sorceress3

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1234
Set 61 17 2 1
Used 268 169 25 78
Group 5678
Set 1 1 1 1
Used 29 256 242 336
Actions by type
Right clicks
974
Selections
535
Control group selections
1403
Control groups set
85
Build and train orders
93
Abilities
28
Basic commands
152
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Nightelf
9,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,346 3:50 4,693 7:40 7,039 11:30 9,385 15:20
Army2,995
Economy1,700
Production790
Technology1,045
Support2,855
Human
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,346 3:50 4,693 7:40 7,039 11:30 9,385 15:20
Army3,590
Economy1,735
Production670
Technology535
Support1,405
15:20 / 15:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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